Is there a way to restrict a layer to a mapping surface without forcing that item to map to the surface in it's entirety? What I am looking for is basically an equivalent to "stage tiers" in WATCHOUT, where a layer can be restricted to a certain "tier".
In Millumin, the desired behavior it to be able to adjust the size and position etc... of a layer which is "free-mapped" onto a surface, but without that layer's content spilling on to the canvas areas outside of the selected mapping surface.